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Devlog
- March 29, 2018 by fluxscopic1Continue reading
- September 07, 2017 by fluxscopicThanks for all the let's plays and feedback so far : ) Demo Version 1.2.5 IMPROVEMENTS Dog now only does a limited number of poops for the dog poop minigame. Updated demo to the latest version of Unity 5.6.3 and FMOD Studio 1.09.06 for better performance. FIXES Fixed issue with screen fading to black and other buggy behavior when loading from checkpoint after dying. All menus now auto close after... Continue reading
- July 23, 2017 by fluxscopicI've added a new return to checkpoint feature so there is less menu selecting and more in game action. Please let me know what you guys think? I'm still working hard and alone to get this project off the ground and to full production but I'm facing many challenges with regard to securing funding. I will keep you guys posted regardless. Thanks for all your input on the prototype so far - it's all... Continue reading
- June 24, 2017 by fluxscopicCheck out You Are Not A Banana: Better Edition in Steam Summer Sale ($1)! I finally got around to releasing a Better Edition of my debut game You Are Not A Banana : ) I've really tried to address all the issues players had and to include more of what they liked. I will host/sell the game here on Itch.io once I create a new trailer. I hope to add further improvements and content over time such as a... Continue reading
- June 08, 2017 by fluxscopic#UpdateAdding lots new features and tweaks based on all let’s plays and feedback so far. Thank you for helping me to up my game. - b Demo Version 1.2.3 IMPROVEMENTS Item selector sprite changed to a hand. Currently held items and equipped items now appear with a bounce animation when selected. Item name box added to inventory. Inventory size reduced by one row when bag is equipped. FIXES Dialogue claus... Continue reading
- May 26, 2017 by fluxscopic#UpdateThanks for all the feedback, let's play, etc. so far. I plan to update the game page with lot's more info on the game's special features very soon. I will also post more details on where the game is at in terms of moving to full production. I'm also currently working on a major update to an older game I created. Still a solo dev - so pretty busy as you can imagine. Happy gaming - b IMPROVEMENTS... Continue reading
- May 18, 2017 by fluxscopic#UpdateMSV has nearly reached 2k views and 450 plays on Game Jolt. The demo now autosaves so any surprise deaths won't impact your hard work. Some annoying bugs squashed too : ) IMPROVEMENTS The demo now AutoSaves when new quests are activated and after more involved objectives are completed. Clauses added to restrict opening menus opening during in game animation sequences, which caused buggy behavior... Continue reading
- May 12, 2017 by fluxscopic#Update, #BuildThe following changes have been made based on player feedback so far. If you haven't checked out the demo yet it's reached a level of polish I think you'll enjoy. As always feel free to let me know what you like and dislike about the game - so I can incorporate your suggestions into the next build and/or the full game. Thank you for playing - Brian Demo Version 1.1.8 IMPROVEMENTS Updated to Unity... Continue reading